Project: Video Game
  • Project Introduction
  • Project Challenge
  • PROJECT INSTRUCTIONS
    • 1 DEFINE PROBLEM & VALUE PROPOSITION
      • 1.1 Player Motivations
      • 1.2 Incentives and Flow
      • 1.3 Game Design Elements
      • 1.4 Game Code Tutorials
      • 1.5 Target Player Persona
      • 1.6 Game Ideas
      • 1.7 Game Treatments
      • 1.8 Proposal Presentation
    • 2 DESIGN & BUILD SOLUTION
      • 2.1 Project Schedule
      • 2.2 Game Design Document
      • 2.3 Paper Prototype
      • 2.4 Playtest Paper Prototype
      • 2.5 Game Code
      • 2.6 Game Assets
      • 2.7 Internal Playtesting
      • 2.8 Solution Presentation
    • 3 EVALUATE & REFINE SOLUTION
      • 3.1 Solution Evaluation
      • 3.2 Solution Refinements
      • 3.3 Project Poster
      • 3.4 Evaluation Presentation
      • 3.5 Public Presentation
      • 3.6 Project Reflection
      • 3.7 Class Celebration
  • REFERENCES
    • Video Game Code Reference
    • CxD Principles & Practices
    • Research Topics in Computing
Powered by GitBook
On this page
  1. PROJECT INSTRUCTIONS
  2. 2 DESIGN & BUILD SOLUTION

2.8 Solution Presentation

Create a slide presentation that explains and demonstrates the video game that your team designed and developed. The presentation is an opportunity for other teams to ask questions and provide feedback to help your team improve its game.

Your team's presentation should include the following (in this order):

  1. Project Team: game's working title, team name, team members & their roles

  2. Gaming Motivations and Player Experience Goals: Describe the targeted gaming motivations and player experience goals for the game.

  3. Game Concept: Briefly explain the premise, setting, characters, story, objective, and conflict of your game. Be sure to include concept sketches.

  4. Paper Prototype: Show the video demonstrating your paper prototype gameplay. Narrate the gameplay to explain key features.

  5. Paper Prototype Playtesting: Briefly summarize the key issues discovered during playtesting and the design changes made to address the issues.

  6. Video Game Demonstration: Provide a live (or recorded) demonstration of your video game. Narrate the gameplay to explain key features.

The presentation should have 6-10 slides and take 5-10 minutes to deliver.

  • Be sure to practice your presentation before delivering it to your class.

  • Be sure to record notes on any constructive feedback your team receives.

❏ Deliverable

Submit your team's slide presentation

✓- Below Standard

✓ Meets Standard

✓+ Exceeds Standard

Description

Description

Description

Previous2.7 Internal PlaytestingNext3 EVALUATE & REFINE SOLUTION